Wednesday, January 29, 2014

Sobibor Stories: Mr. Heiter

20 years ago, the man Samuel Heiter just finished college and had got himself a fiance. Her name was Lucy, and she fell ill to cancer not long before their daughter was to be born. Samuel, the inventor, tried his hardest to make a cure for his wife. Months later, he made something that seemed to have worked, and their healthy daughter was born. Lucy then became very sick again, but this time she fell more rapidly towards death, and would die before little Kimmy turned one. Samuel was destroyed, but he still had his daughter, and tried his best to keep her safe and well. The house they lived in was lost, and all they had left was his shop with the huge warehouse. His daughter lived in a room he made in the back, completely separate from the broken down building it was in. She turned 5 and began attending school. Within her first month, Samuel got a call saying she was coughing up blood. She was taken out of school and kept under constant watch at the hospital. The doctors took several weeks to find out what was wrong, cancer, the very same kind her mother had. The cure Samuel thought he had made, it only transferred half of the disease to his daughter, and made the two bodies able to fight it until it would multiply back to its original numbers.

With no will to live now that he knew he may have killed his daughter, he turned to Christ. Heiter sold everything he could, and stopped having to payed off his shop, now turning all funds to his daughter's health. She began to stabilize and return to a healthy state, but only for so long. The disease mutated and became incurable, and the doctors required Kimmy to leave the hospital. Samuel tried his hardest to create something to remove it from his daughter's body, but never could complete it, and only days before she would die, he completed an invention, capable of removing a human soul from it's body, and keeping it alive. He came to his daughter's room, prayed, and removed her dying soul from her body, and then went out to give her a proper burial. The soul was full of life, and Samuel was as happy as he could be in the circumstances. But when a little girl came running into his shop, who looked so much like an older form of his daughter, he began to feel his past again. The girl activated a trap he thought she might, and became the age his daughter was when she died, and he had her back again.

The soul sat in protection, out of sight, and Sobibor sat in the room it once did, know being that which Heiter lost.

Wednesday, January 8, 2014

Sobibor Stories: Outlaw

So Sobibor takes steps forward onto the mushy rotting carpet, almost identical to mud. This back room had not been taken care of ever and smelled of mildew and mold. Sobibor looked at the many items she passed, as well as picking up the more intriguing gadgets. She kept walking until she found a pair of gloves, fit for a 1st grader stuffed inside a pod of sorts. She removed the gloves and grabbed the pod, only to see a bright flash and black out. She woke up and Heiter was over her and said, "Damn kid, look at what you've done to yourself, that machine has not been properly tested yet, and I mean, weren't you older than this?" Sobibor sat up and looked at her arms and legs, her pants and jacket seem to have grown a significant amount, either that or she got smaller. She stood up and noticed that she was closer to the ground as well, and when she brought herself before a mirror, her eyes opened wide. Her height and age seem to have decreased almost to a 1st grade level.

"WHAT THE HELL HAVE YOU DONE TO ME?! WHAT WAS THAT MACHINE? I CAN'T BELIEVE THIS!!!!!", she yelled. Heiter smiled and replied, "Why my dear child, if I would have known then I could tell you, but now I am to believe it is a age reversing device, and my guess is it took you back about 10 years, right about when you would be starting school". Her jaw dropped and she stood silent, then fell to the floor laughing. {I guess I did need a way to track down H and stay hidden from the police force, although this wasn't my first idea of how to do so, it certainly eliminates many problems}. She looked up at the gloves and put them on, and out of the right hand came a hockey stick, somewhat transparent, almost like a toy in an anime. She charged back and sent a rock flying, and it broke straight through the warehouse. Heiter sighed and lead her toward a small room in the warehouse. It was a small room, not much bigger than a bathroom, but it was clean and looked rather untouched. Heiter wiped his eyes, and stated, "This was my daughter's room, but she has been dead for longer then you have been alive".

Sobibor stepped into the room, and sat on the bed, "Are you saying I can stay here?" Heiter smirked and nodded his head, he then walked away signaling her to stay here. Several minutes later he returned with several changes of clothes, a towel, and basic hygiene tools. He sat them down on the dresser and walked out, turning off the light and closing the curtain on his way out.

Thursday, December 19, 2013

Sobibor Stories: Aftermath

On the way home, Sobibor sees the vehicle of Detective Majdanek pull up along side them. The window rolls down to reveal the Detective's worried expression. Almost instantly he sputters out the words, "H is on the move, Sobibor get in, to the station we go, HURRY!". Sobibor looks back at Kaito as they drive off and then turns to Majdanek. She asks, almost as upset to hear the news as to have her date cut so short, "What the hell is H doing? I just, where is he and what do we know?" Majdanek explains it all on the drive to the station. H has taken a jewel, and a home has been taken hostage, he seems to be either in a rush, or trying to draw Sobibor in. They arrive at the station and step out of the vehicle, Sobibor runs into the building and to the Detective's table. She reads over the case file, and sees the address at the bottom.

She turns to face Majdanek as she asks in anger, "Why didn't you tell me this was at Kaito's house? or him?" Majdanek answers as calmly as he can, "H demanded the boy be home, or he would kill the parents, and we needed to try to get as many people out of this alive as we can. And we can't have you getting this personal, you stay here and work out the details. The jewel isn't important, just something to get us to notice him. Find out how we can capture him and not have any-". Cut off by the radio on Majdanek's belt, "Sir, the boy came home, the path to the door, the boy, it was an armed pressure bomb under his feet, the boy is, the pieces are everywhere." Sobibor pulls the gun from the detecive's holster and his keys. She runs out the building, jumps through the car's window and drives off with the siren on.

She arrives at the scene gets out of the car and walks up to the door around the crater. She breaks down the door and sees H, and begins firing. A fire fight ensues between the two and Sobibor hits H in the arm, at which point she is shot in the leg, and H flees out the back of the house and a helicopter can be heard coming down and flying away. Sobibor drops to the ground as is bleeding heavily, and blacks out. When she wakes up she is in a hospital bed and can't remember anything after the station. Majdanek is by her side, and has his cuffs out, "Sobibor, once you have recovered, I have to take you in, you broke several laws and were trying to murder a man." Sobibor puts her arm across her face and says few words, "So, I guess he will calm down the violence, and just steal without me on the scene." Sobibor smiles under her tears, {I guess I can't get close to anyone, or trust anyone, then I have to get out of here and find a place to hide while I work on the capture of H}. After Majdanek leaves, Sobibor moves her leg, she can walk on it, painful, but possible. She rushes from the bed to the window and leaves through it. She hears sirens as she makes it about a mile from the hospital and sees a small lab, Dr. Heiter's. The lab of the crazy scientist, perfect. She enters and tells him she needs to hide from the police and he lifts a curtain to the back of the building, she enters and the curtain falls. Darkness all around her turns to light as several rows of lights turn on revealing a warehouse full of gadgets.

Wednesday, December 11, 2013

Lagoo: Malzy and Kassadi

So lemme bring up the high quality champion reviews. So let's start with Malzahar and Kassadin, two champions connected with a realm known as the void. You have the man you went to the void and back (Kassadin) and the prophet of the void (Malzahar). Both of them are mages, both of them are assassins. Kassadin has some coolio moves, begins with Null Sphere (70-90 mana cost as levels go on, and it is a target shot that deals Tons of Damage), Nether Blade which has a passive and active (Flat 25 mana whole game. Passive: Basic Attacks restore Mana. Active: Kassadin's basic attacks deal bonus magic damage), Force Pulse (80 Mana, a skill shot cone which can be used after a certain number of spells are used around him.) and his ult Riftwalk (100 Mana and a low cooldown for an ult, that allows him to teleport a short distance and AoE blow your head off). Kassadin is good, and also pretty squishy, so yeah?

Malzahar is a mid laner who really needs to be played more because one of the best (get ready for favoritism). He has a passive that is just so great called Summon Voidling (Every 4th spell he summons a voidling, and let me say, these are really REALLY powerful), then his 4 abilities. Call of the Void (80-100 Mana and it is a line skill shot with a short delay that silences champions hit and SHOULD chunk them), Null Zone (90-110 Mana and a skil shot pool which does % damage over time and destroys high hp champions), Malefic Visisons (60-120 mana and a Damage over time (total damage= Call of the void total damage) and it is a target shot, also Voidlings focus targets with this on them) then his ultimate Nether Grasp (150 Mana and it suppresses enemy champions for the time it lasts and deals TONS OF DAMAGE?!).

Anyways just a heads up, next week I am going back to Sobibor and so yeah, this is League of Lagoo, hope you enjoyed.

Thursday, December 5, 2013

League of Lagoo: Just the good items

So let us go off from just the basic items you need to know. Advanced boots, like Boots of Mobility or Beserker Greaves, these are your movement speed items on most champions. Also since my last post the game has added trinkets to the system, a slot for trinkets, and several other support items. So trinkets level 1 are free, then at level 9 they upgrade, again for free, and if you spend 475g on the level 9 trinket you can max its upgrade. Then we get to key damage or tank items. Let's start with AP, you have your Rylai's Crystal Scpeter (80 AP/ 500hp), your Rabadon's Deathcap ((Passive +30% of your total AP) 120 AP), Zhonya's Hourglass (120 AP/ 50 Armor), Deathfire Grasp (120 AP/ 10% CDR(Cooldown reduction)), Rod of Ages (80 AP/ 650hp/ 650mana), Lich Bane (250mana/ 80 AP/ 5%Movement speed) and Hextech Gunblade (60 AP/ 40 AD/ and 20% Spell Vamp).

Then you hit AD items which are all of the following without stats just the items since I am lazy. Ravenous Hydra, Bloodthrister, Infinity Edge, Phantom Dancer, Static Shiv and Blade of the Ruined King. You have your tanky items next. Randuin's Omen, Thornmail, Guardian's Angel, Spirit Visage and that is basically it. There are plenty more items in this game, but if you can build all of this then you should just situate from there, and I will post next week, good stuff. Also here is the changes made in the recent patch.

Wednesday, November 20, 2013

League of Legends: Items from the start.

So to begin with, you start a match of league with 475 gold (not considering runes/masteries/etc.) and get passive gold after minions spawn, 1:30 into game. Items from lowest price go like so. Starting at 35 gold you have your health and mana potions. The game only allows 5 of each to be carried at any one time, and they both have a pretty low set amount of mana or health restoration that falls off later in the game, but I would pick one or two up at match start. Then for 75 gold are sight wards. Sight wards give you a 3 minute vision over an area you would get if you were there. So they allow sight but not of invisible units or inside brushes. At 125 gold vision wards, which are the exact same as sight wards except they can see other invisible units, even other wards. At 180 gold you have your fairie charm and rejuvenation bead. The charm provides permanent +3 mana regen per 5 seconds, and the bead provides +5 hp regen per 5 seconds. Then you get to 250 gold and your blue pot. The blue bot gives you a short buff which provides extra AP dependent on your level, and a set cooldown reduction.

At 300 gold you have a hunter's machete which is a jungler item that gives bonus damage to monsters in the jungle. Also at 300 gold is cloth armor which is +15 armor. Then at 325 gold you have basic boots which give a small bonus to your movement speed. At 350 gold you have a red pot, basically the same as your blue pot, but instead more AD and HP dependent on level and no cd reduction or bonus AP. Then at 400 gold you have several items. Dagger, Long Sword, Brawler's Glove, and Doran's ring. Dagger is a bonus to Attack Speed, Long Sword is +10 AD, Brawler's Glove is +8% critical chance, and Doran's is +80hp/+20AP/and passive Mana regen over time and on minion kills. At 435 gold you have your Amplifying Tome which is +20 AP. At 440 gold you have your Doran's Shield which is +100hp/+hp regen/-8 damage by champion auto attacks. At 475 gold you have Doran's Blade, which gives +10AD/+80hp/and 5hp on auto attacks. 

Next week I will go into the items that start to require other items to be built, just a quick side note on that, items that have other items needed get cheaper the more items underneath you have, and you can have part of an item in your final item slot and still make it into what you want even if you have no more room.

Wednesday, November 13, 2013

League of Legends: The Laning

Alright I am gonna expand to simplify. Every lane has creeps, the jungle has creeps, everyone except the support hits minions to get farm and gold. Getting "fed" is  term for if you get a large amount of gold before other players, like if you have several kills, or 220+ creep kills. So first two minutes of the game are the only thing to know before laning phase. You spawn in shop at the game start, buy your items, and depending on if your jungler needs red or blue buff, or you are purple or blue team, or if your jungler needs a leash, you will probably leash. A leash is when you help the jungler level 1 kill one of the two jungle buffs. If a jungler needs a leash, please leash. So after leash, or if you didn't leash, from here it is the same. You go into lane and try to last hit as many minions as possible, and get kills where you can. Warding your lane is important because if you have no wards, you have a very pathetic life (no offense). The jungler can gank you if you have no vision of the area they are coming from. I am not saying they can't gank you no matter what, but if you are watching your map, the chances of you dying from the gank are close to none.

ADC is the only role in the game that doesn't buy ANY wards, because that is almost all the support is for during laning. So from lane we go to the turrets. Turrets are set up so you must kill each one in that lane to advance to the next. They have a system for targeting, and this is priority. first an enemy champion hitting the turrets ally champion, then any player created units (Several champions have abilities to spawn small units such as Elise's spider-lings). From there it goes to siege minions, then normal minions. A nice thing to note is that they turret only changes targets to an enemy champion, and no other priority(If the turret is killing a minion and you spawn a unit, the turret won't change to your unit until the current target dies, only if you try to kill another champion under their turret will it switch instantly to damage you).

So with the minions you push a lane to the turret and try to kill all the turrets in the lane to get to the inhibitor which can't damage anything. And ultimately after that the nexus, also can't damage anything. While laning, if your opponent is gone for an extended time, you should help your team and call a M.I.A. to help your team know they might be ganked by more then a jungler.

To summarize, go into lane, kill minions, kill turrets, kill enemy champions, don't be stupid,ward and don't die. Next week I will begin the descent into the Summoner Rift item list, the long list. Any questions on laning feel free to ask, and keep reading!